If you're playing normally, you'll probably fight this guy when your squad is around level 26-28, and you don't have any multi-target healing spells at that level. Something you probably won't have an answer to. Greatly compounding his difficulty is his penchant for inflicting party-wide damage. He also loves inflicting status effects, and creating perfect clones that obscure who the real boss is. He's also the first boss to have a second form, and it's even more difficult than the first. And he's also the first boss to unleash waves of energy which remove all buffs from your entire party at once, with a 100% success rate. If I remember correctly, he's the first boss you'll encounter who can move more than once per turn. And right after, the game returns to being easy until you reach the endgame and postgame. Until you finally corner Dhoulmagus, who is miles above the difficulty of everything that came before. The game stays easy for the next dozen+ hours. The game has a weirdly rough start because you're stuck with just two party members for many hours, but after you get your third, the fourth is soon to follow, and the difficulty curve heads down into a cozy, breezy feel. Dragon Quest VIII: Journey of the Cursed King - The Dhoulmagus boss fight, roughly 40% of the way through the game.
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